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Digital Literacy and Play-Based Learning in Early Childhood Eduation

In today’s fast-changing world, early childhood educators are right to question the place of digital technologies in play-based learning. The concern is often that screens may replace hands-on, imaginative play. But emerging research shows us that when used thoughtfully, digital tools can actually enhance symbolic play, creativity, and literacy, and support the goals of the National Quality Framework (NQF). In fact, digital technologies can play a powerful role in improving outcomes for children—and they can even strengthen your service’s position during the Assessment and Rating process.



Floating purple cubes and wireframes on a dark background create a futuristic, abstract scene with a glowing purple and blue hue.
Digital literacy in early childhood

Rethinking Play in the Digital Age

Researchers long ago recognised that manipulating images on a screen is a new form of symbolic play. Children don't always distinguish between "real" and "digital" when playing—they might grab a digital apple from the screen and pretend to eat it just as they would with a plastic toy. In this way, digital technologies don’t replace play; they become part of it.

Educators working within the Reggio Emilia approach view technology as one of many "languages" children use to express themselves. Tools like projectors, digital art software, and smart toys give children new ways to build relationships, solve problems, and explore the world.


The Challenge: Educator Confidence and Training

Despite the potential, many educators remain hesitant about integrating technology into early learning. This is often due to limited training or philosophical concerns. According to Oakley et al. (2013), there is a gap in professional development around blending technology, pedagogy, and content knowledge.

But here’s the good news: when used with purpose and care, digital technologies can support everything that educators value—creativity, collaboration, inquiry, and imagination.



Teacher and five kids use tablets to photograph colorful flowers in a garden. Kids wear bright hoodies. Mood is educational and cheerful.
A group of young children are in a garden learning about digital literacy. A teacher guides them, enthusiastically demonstrating how to use the technology to engage with nature.

What Does Developmentally Appropriate Technology Look Like?

Not all digital tools are created equal. Developmentally appropriate technologies:

  • Give children control over their learning

  • Are intuitive and meaningful

  • Avoid stereotypes and violence

  • Encourage parent involvement and health awareness


Using frameworks like SAMR, TPACK, and iPAC, educators can make informed choices about hardware and software that support rich, child-led learning experiences.


Embedding Digital Technologies into Literacy Learning

Digital technologies are reshaping what it means to be literate. Children today need to navigate multimodal texts, create digital stories, and engage with new forms of communication. That means technology isn't just a tool—it's an integral part of literacy learning.

One powerful example is the electronic Language Experience Approach (e-LEA). In this method:

  • Children capture real experiences using photos or videos

  • They retell the story orally and record it

  • Educators help children type out their own words

  • The final product can be read aloud, edited, and shared with others

This approach not only develops oral language and writing skills, but also helps children reflect, revise, and take ownership of their stories.


Play, Literacy and Assessment and Rating

Digital technologies can enhance each area of the NQS, particularly Quality Area 1 (Educational Program and Practice) and Quality Area 6 (Collaborative Partnerships with Families and Communities). When services integrate digital tools into literacy learning and play in meaningful ways, they demonstrate innovation, reflection, and responsiveness—key indicators of quality during Assessment and Rating visits.



Digital technologies, when used thoughtfully, do not replace play—they expand it. They offer children new ways to imagine, communicate, and create. For educators, the key lies in purposeful planning, ongoing professional learning, and a child-centred approach to integrating digital tools.

In the end, embracing digital play isn't about screens versus blocks. It’s about recognising that today’s children are growing up in a digital world—and supporting them to thrive within it.

Want to learn how to align your digital practices with the NQF and shine in your next Assessment and Rating? Visit www.yagasmart.com.au for resources, professional development, and personalised consultancy.

 
 
 

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